Sin City
From the Australian Gaming Database
Sin City was in development at Transmission Games with Red Mile Entertainment lined up to be the publisher. The game was cancelled when Red Mile Entertainment ran into monetary troubles. The game was to be for the PlayStation 3, Xbox 360 and PC and utilised Unreal Engine 3.0.
Notes
- Concept art by Simon Lissaman - http://www.nixelpixel.com/2012/03/concepts-from-cancelled-sin-city.html
