Before Crash Team Racing was released, many saw it as a soulless cash-in on the success of Super Mario Kart. Opinions were quickly changed when Crash Team Racing actually turned out to be good. Quality multiplayer racing action combined with a solid and beefy single player mode made Crash Team Racing one of the most popular games on the original PlayStation.
Naughty Dog Archive
The first cab off the rank is Jak and Daxter. The statue is available in two forms, a regular form for $US189 and a bronzed form for $US199. These will be limited to 750 for the standard and 350 for the bronzed version.
The statues will be available before the end of the year.
The Jak & Daxter HD Collection is out in the states now, and will be out here next week (we might even have a review for you in the near future), and to celebrate, Naughty Dog and 2 Player Productions teamed up to produce this short documentary on the making of the series.
Pretty interesting stuff. I’ll always wonder what the second game would have been like if they weren’t so heavily influenced by Grand Theft Auto III, however.
Naughty Dog co-founder Andy Gavin has written a rather interesting post on his blog providing insight into the localisation process for Crash Bandicoot and its sequels.
Back in the 90s, Naughty Dog was one of the few companies delivering quality PAL conversions – most other companies simple slapped some borders on and slowed the game down by 5 frames per second (looking at you, Square and Capcom).
A future blog post will examine the Japanese localisation of the game. Given the different character design and tone of the Japanese versions, that should be one insightful article.