Before Crash Team Racing was released, many saw it as a soulless cash-in on the success of Super Mario Kart. Opinions were quickly changed when Crash Team Racing actually turned out to be good. Quality multiplayer racing action combined with a solid and beefy single player mode made Crash Team Racing one of the most popular games on the original PlayStation.
Crash Bandicoot Archive
Naughty Dog co-founder Andy Gavin has written a rather interesting post on his blog providing insight into the localisation process for Crash Bandicoot and its sequels.
Back in the 90s, Naughty Dog was one of the few companies delivering quality PAL conversions – most other companies simple slapped some borders on and slowed the game down by 5 frames per second (looking at you, Square and Capcom).
A future blog post will examine the Japanese localisation of the game. Given the different character design and tone of the Japanese versions, that should be one insightful article.