Breath of Fire is the first in a series of five RPGs developed and published by Capcom. Players take control of a boy named Ryu, the last of a race who have the ability to transform into dragons. The difference in the way the characters are presented in the promotional material and packaging in comparison to the game should provide for some amusement.
Capcom has announced that they will be releasing the two classic Dungeons & Dragons arcade beat ‘em ups, Tower of Doom and Shadow over Mystara to Xbox Live Arcade, PlayStation Network, WiiU eShop and PCs in June.
The games will be released together in a pack called Chronicles of Mystara. Enhancements include the usual “HD” filters and drop-in/drop-out online multiplayer for up to four players. The pack has been developed by Iron Galaxies, who were responsible for Marvel vs. Capcom: Origins and Darkstalkers Resurrection.
Previously the only way to play these games at home was to track down the Japanese Saturn release, which could be a pricey endeavour.
Capcom and WayForward announced today that they will be producing a new DuckTales game for release on Xbox Live Arcade, PlayStation Network and WiiU eShop later this year.
Entitled DuckTales Remastered, the game is heavily inspired by the pair of DuckTales games Capcom developed for the Nintendo Entertainment System in the early 1990s.
Capcom: bring back the Moon theme and we’ll forgive you for taking 20 years to do this.
What’s Resident Evil 1.5 you say? Well, the story goes that about 70-80% through development, the producers of Resident Evil 2, Shinji Mikami and Hideki Kamiya, decided the game was too action oriented and not up to the high standard of the original game. So they started again.
That original version of Resident Evil 2, dubbed Resident Evil 1.5 by fans, has been the most wanted prototype on the PlayStation. Many have teased that they have a copy of the prototype, but aside from a couple of screenshots and videos, nobody has released a playable version.
Until now. The Resident Evil 1.5 restoration project is a rag tag group that managed to get a copy of the prototype and has since spent considerable time restoring it to a point where it can be enjoyed by all. Today they released a playable demo version marking the first time the public will get a taste of this mythical beta.
Of course, the project still continues – apparently the in-development version is quite a bit further along than this demo. The demo release was prompted by someone attempting to sell the team’s work to date on eBay; originally the team had intended only to release their work once it was completed.
You can get the demo here.
Recently on our YouTube channel, we posted a video of the introduction to the 1995 Ruby Spears Mega Man cartoon. That series ran for two seasons, and tends to receive mixed feelings from fans whenever it’s brought up.
However, as the following video will show, the original plan for the show was way different.
The above video shows that the original plan for the cartoon was much more directly influenced by the Japanese interpretation of the character, showing off a version of the show that’s a lot more anime-like than the final product. Given that this promo video was boasting a 1994 date for the show, we can presume that it was all delayed for a year so that they could retool Mega Man to be what they thought would be more appealing to a North American audience.
I spy some Daimakaimura in there. Nobody is surprised.
Here’s the release schedule for the featured games:
Rush & Crash
Pirate Ship Higemaru