Retro Reading #16

July 17th, 2010

Was intending to go back to weekly updates, but it didn’t quite work out due to a lack of content – I personally prefer one large update to a couple of small ones. I’ve spent the last two weeks working on a pair of big projects for RGA. They’re not going to be ready for months, so I’m going to refrain from talking about them more in case it doesn’t work out. I’d really like to get a better design for the site too, as I hate this WordPress skin at least 10x more than you.

Retrogaming Times Monthly July 2010 at Retrogaming Times
More monthly newsletter fun.

The History of Korean Games at Hardcore Gaming 101
A little something different from our friends at HG101 this month – an in-depth look into the history of games developed in Korea.

The History of Fan Translation at Hardcore Gaming 101
HG101′s also got a look at the history of fan translation projects. Keep in mind that this is a reprint of a Retro Gamer article, so you may have read part of it before if you’re an RG reader.

Myst series, Front Mission series, Mercenary Force, , Hell: A Cyberpunk Thriller and Starship Titanic at Hardcore Gaming 101
HG101 has also put together their usual selection of monthly game articles. This month, some game articles have received some much needed updates, while other obscure PC adventure games are remembered, like the Hell, which starred the late Dennis Hopper as the Devil.

Sonic 2 XL at Sonic Stadium
I don’t normally post links to rom hacks, but this one is pretty funny, and extraordinarily well-executed. Sonic 2 XL replaces Sonic’s standard rings with onion rings – as you collect rings, he gets fatter. Collect too many and he stops from exhaustion and dies. Really nice new sprites and adjusted physics to match.

Roman Bloodsport (Xbox), Outrun 2 Beta (Arcade), Split Realities (PSX/SS), Bug Busters: The Exterminators (MCD), Kasumi Ninja Beta (JAG), Sonic Battle Beta (GBA), Street Fighter II Concept (Arcade), Hirelings (PC/PS2), Brett Hull Hockey (JAG), Citizen X (MCD), Ultimate Brain Games (JAG), Primal Rage 2 (Arcade), Tarzan (SNES), Tekken “Rave War” Beta (Arcade), Super Burn Out (JAG), Savage Heroes (MD), Jack Nicklaus Cyber Golf (JAGCD), The Big One (PS2), Rayman (SNES), King of Fighters 99 Beta (Arcade), Screwballs Superleague (NES), Super Mario Land 2 Beta (GB), Titan Warriors (NES) and Thunder in Paradise (SNES) at Unseen64
Another big month at Unseen64, pretty heavy on the Jaguar stuff if that tickles your fancy. I thought the Melbourne House PS2 game sounded pretty cool, though – shame Atari/Infogrames really mismanaged that studio.

Looking Back on Acclaim with Greg Fischbach at 1UP Retro
1UP tracked down former Acclaim founder Greg Fischbach to have a chat about the company’s glory days and eventual demise.

Mario Figure Alternatives from the Past at 1UP Retro
The 1UP crew also took a look at some obscure old Mario figures in “celebration” of the Mario crew statuette sent to NOA Club Nintendo platinum members.

The Rarest and Most Valuable Turbografix/PC Engine Games at Racketboy
Racketboy has done another roundup of rare and expensive games, this time for the PC Engine. Most PCE fans will probably know what to expect, but if you’re new to the machine, it’s a good read.

Monkey Island 2: LeChuck’s Revenge Retrospective at Eurogamer Retro
The special edition of Monkey Island 2 with (horrible) tarted up graphics and (not horrible) voice work was released on XBLA, PSN and Steam recently, so Eurogamer went back and looked at the original. As you do.

Nintendoage June Newsletter at Nintendo Age (reg required)
More monthly newsletter fun from the NA crew.

Recent Virtual Console releases: Ufouria: The Saga (NES, 500 points), Shadow of the Ninja (NES, 600 points)
Two quality new releases for the VC – hopefully this will cause a major drop in the price of a copy of Ufouria.

Matt Retro Reading

Retro Reading #15

June 26th, 2010

Poor RGA got ignored while I had a guest-editing stint over at GamePron that covered the nutso E3 week and a couple of days after. Now that’s all done with, I can get back to retro fun.

Retrogaming Times Monthly June 2010 issue at Retrogaming Times
Latest issue of the long-running newsletter is out, majority of the issue appears to be Pac-Man related articles in celebration of the character’s 30th anniversary.

Atari 2600 pause kit now available at AtariAge
Fancy the ability to pause your VCS? For $US20 (plus shipping) and a bit of soldering fun, you can. Alternatively, if you’re totally incompetent with tools like me, you can send it to them to for installation for $US25 (plus shipping).

Jackie Chan video games, Aquales, Laura Bow Mysteries, Mission Critical at Hardcore Gaming 101
HG101′s June update has a particularly good article on Jackie Chan’s numerous video games. The rest is more PC adventure game stuff, which seems to have dominated their coverage lately.

The Life and Times of Jeremy Blaustein at Hardcore Gaming 101
Jeremy Blaustein is one of those pioneers in game translation, becoming a name amongst gaming fans for going above and beyond the call of duty in his translations. His credits include Snatcher, Metal Gear Solid, Suikoden II, Valkyrie Profile, Silent Hill 2, Shenmue, Dragon Warrior VII, Shadow Hearts and Dark Cloud 2/Dark Chronicle. This interview discusses Blaustein’s career, from humble beginnings to running his own companies.

Opposite Lock/Wrecking Crew Beta (SS/PSX), God of War II Beta (PS2), Marble Man: Marble Madness 2 (Arcade), Chrono Cross Beta (PSX), Phase Zero (Jag), Popeye (MD), Guardians: Agents of Justice (PC), Test Drive Cycles (PSX), Banjo Pilot Beta (GBA), Mega Man 8 Beta (SS/PSX), Alien vs. Predator: Nightmare on Ryushi (PC), Chuck Yeager’s Fighter Combat (NES), I:5 (PS2), Extreme Wakeboarding (PS2), Burning Fists (MCD), Converse Hardcore Hoops (MD/SNES/SS/PSX), Airs Adventure (SS), Silent Space (Xbox/PS2/PC), SimCopter 64 (N64DD), Gumshoe (Xbox/PC) and Zombie High (MD) at Unseen64
Miss a couple of weeks and these Unseen64 entries pile up – all the more reason why you should visit their site regularly. Nothing particularly grand this month, but it’s always nice when someone unearths more cancelled N64DD stuff.

Interview: Grant Kirkhope at Unseen64
Legendary Rareware musician Grant Kirkhope was interviewed by Unseen64 earlier in the month. They try to drill him for information about cancelled Rare games.

EGM’s first screenshots of Sonic the Hedgehog at 1UP Retro
1UP seems to be spending all of its updates on Spectrum games, which I tend to prefer not to cover on RGA (since the Spectrum gets so much coverage elsewhere), but they broke their coverage of three colour games to post some screens from the first reveal of Sonic the Hedgehog from a 1990 issue of EGM.

Games and Franchises that defined the Fighting genre at Racketboy
Racketboy contributor Ack has put together a list of the games he believes defined the fighting genre – you should be able to guess most of them before reading the article.

Armed & Dangerous Retrospective at Eurogamer Retro
Eurogamer’s John Walker has written up a piece on the riotously funny but largely overlooked Planet Moon shooter Armed & Dangerous. Landsharks for all!

This week’s Virtual Console release: Mario Tennis (N64)
One of the finest multiplayer games for the Nintendo 64 is now available on the Wii for 1000 Nintendo Points. Beats the $50+ you’d have to shell out for a cart-only copy on eBay, and arguably better than Mario Power Tennis.

Matt Retro Reading

Forgotten Games: Asterix (Konami, 1992)

June 10th, 2010

Konami was renowned for two particular licensed brawlers in the early 90s: Teenage Mutant Ninja Turtles (1989) and The Simpsons (1991). These were not the only two the company produced, however. Popular French comic book series Asterix was given the arcade game in 1992.

Watch a gameplay sample of the first level of Asterix in the video below.

Asterix captures the essence of the comic book, not only in its visual style but also its core theme. Players take Asterix the Gaul or his brother-in-arms and best friend Obelix through a series of seven levels where they fight against the oppression of the Roman Empire. Romans can be dispatched with a variety of attacks, ranging from the standard punches (greatly powered up from the Gauls’ magic potion) through to more humorous and humilating slaps to the face and ragdoll tossing.

The game plays out much the same way as other Konami brawlers, with one attack button and one jump button which can be combined to access more attacking moves. By holding the attack button down for a short burst, players can use their super punch attack, which delivers a great deal more damage. Asterix and Obelix are of relatively even power in the game, which is the only notable deviation from the source material. Gameplay is occasionally shaken up with a tough boss fight or bonus stage, one of which is a chariot race at the end of the first level. Asterix‘s visuals are of a high standard, with excellent pixel art and animation consistent with many of the best arcade brawlers of the era. It’s a great all-round package.


While Asterix is highly popular in continental Europe, he is still relatively obscure in America and other Western nations, meaning that this game did not receive the same widespread distribution as other Konami brawlers. Though numerous Asterix games were released for home consoles, this one did not, as Sega held the home console rights to Asterix for a number of years around the time of this game’s release.

Matt Forgotten Games, RGA TV , , , , ,

Retro Reading #14

June 1st, 2010

With new projects in progress all over the place, I admittedly haven’t been keeping up with the latest retro news – for that I apologise. We’ll try to get back to weekly Retro Readings again soon, but in the mean time, this double edition will have to do.

Interview: Frank Trzcinski at Sega-16

You may remember a couple of E3s ago that Sega announced they were reviving Vectorman for the PlayStation 2. It was an announcement seemingly out of the blue, but the project appeared to be troubled early, and ended up on the chopping block quite quickly. Lead production designer Frank Trzcinksi sheds some light on the development of the game in this interview.

Sonic Heroes Beta (GCN/PS2/Xbox), Phantom Dust Beta (Xbox), Virtua Boy Tech demos featuring Virtual Boy Mario Land (VB), Devilman Beta (NES), Rip Squad (Arcade), Banjo-Kazooie: Grunty’s Revenge (GBA), Tarantula (PSX/SAT/PC), Gex Beta (3DO/PSX/SAT), Vette: San Francisco Thrills (PSX), Zone of the Enders: The Second Runner Beta (PS2), Fear Factor Unleashed (PS2/Xbox), Video Kid (SNES), Halloween Capsule (MD), Kyle Petty’s No Fear Racing (N64), Trigun: The Planet Gunsmoke (PS2), Offensive (PSX/SAT), Conker’s Bad Fur Day Beta (N64) and Melty Blood: Actress Again Beta (PS2/Arcade) at Unseen64

A solid fortnight’s worth of reading from Unseen64. I always die a little inside when I am reminded of the cancellation of the Trigun game for PS2. It’s a shame Virtual Boy Mario Land never came out – might have helped the system live a little longer. The Conker’s Bad Fur Day beta information is quite interesting – I wonder if anyone will ever snag the elusive Twelve Tales beta?



Adam West, Video game journalist
at 1Up Retro

Frank Cifaldi over at 1Up dug up this little piece Adam West wrote about video games in the July 1983 issue of Videogaming and Computergaming Illustrated magazine. It’s quite a refreshing view too, especially given that Mr West would have been in his 50s at the time.

Super Nintendo Light Gun games and First Person Shooters at Racketboy

Contributor Ack presents a guide to the SNES’s limited range of light gun and FPS games. There’s a few more of the former than I had realised. A good starting point if you’re looking to find out more, but like most Racketboy articles, you’ll have to continue researching to get the full picture.

Survival Horror 101 at Racketboy

Ack presents a beginner’s guide to the survival horror genre. Once again, a good starting point, but if you’re looking for a thorough history of the genre, look elsewhere. The article barely touches the more significant games in the genre, mostly name-dropping the big titles, though there is a nice list of the things that make a good survival horror game.

Zone of the Enders 2 Retrospective at Eurogamer Retro

While it pushes the boundaries of what many would consider to be “retro” at this point in time, ZOE2 is arguably one of the best games on the PlayStation 2, so you should check out this article to find out why you need this game.



Fahrenheit Retrospective
at Eurogamer Retro

Eurogamer takes a look at Quantic Dream’s last gaming outing, doing a rather good job of mocking the title’s late gaming insane streak.

SSX 3 Retrospective at Eurogamer Retro

Few will look on the “evil empire” era of Electronic Arts with fondness, but the odd good game did come out of the mega-publisher in the earlier half of this decade. SSX 3 was one such title.

Nintendo Age May e-Zine at Nintendo Age (Registration requried)

This month’s Nintendo Age e-Zine has a particularly good in-depth look at what constitutes a sealed PAL NES game, which is a must-read if you’re into the whole sealed collecting thing. I guarantee that it will surprise you (guarantee not valid – RGA Legal).

Dr Franken Reproduction now available at The NES Dump (via NES World)

Dr. Franken was a fairly decent Game Boy title which was meant to also come out on the NES (I understand the game was almost complete), but never did. For $US50, you can now buy a reproduction version of the game, complete with box, dust cover, manual and a protective slick.

Recent Virtual Console Releases: Kirby’s Fun Pak (SNES) for 800 points

I just played through Kirby’s Fun Pak last week – it’s really quite good. Certainly one of the better Kirby outings.

Matt Retro Reading

Forgotten Games: Combat School (Konami, 1987)

May 27th, 2010

When many of us think about Konami, we think about games such as Contra, Metal Gear and Castlevania – games which are still the company’s bread and butter in the present day. Konami is a company with a rich history, but many games they’ve produced have simply been forgotten over time. Over the next couple of weeks, we’ll be unearthing some of these titles in a new article series called Forgotten Games.

The first game we’ll look at is Combat School, a 1987 release which combines the button mashing fun of Track & Field with basic military training. Take a look at the video below to watch RGA play the opening level of the game.

Combat School pits two recruits, Nick and Joe against each other in a series of basic military training exercises such as the obstacle course, target shooting and a canoe race. Competing each event in the alloted time and you’ll progress to the next – the better you perform, the more extra time you’ll be awarded for the next event. Players will get to fight each other in hand-to-hand combat after completing the arm wrestling event (when playing alone, you will fight the instructor). Most games follow the button mashing control system established in Track & Field, so players will find that the game has little depth. However, the theme of the game is obscure enough to keep you coming back for more.


Should you defeat the instructor, Combat School will veer off on a weird tangent where you take on your first mission, which involves rescuing a bunch of VIPs from a terrorist attack. Unfortunately, the game proves less than competent in this area, with shoddy gameplay mechanics, poor collision detection and wretched controls. It’s pretty difficult to make it this far into the game, so many of you will be spared this bit.

Unlike most Konami games of the era, Combat School did not receive a port to the NES, which is probably the main reason why it has been forgotten. It did make to homes on various computer formats (Commodore 64, DOS, Amstrad CPC, and ZX Spectrum), but these ports are largely terrible.

Matt Forgotten Games, RGA TV , , , , ,

Introducing the RGA YouTube Channel and Twitter Feed

May 27th, 2010
Comments Off

Everybody digs the whole social media thing, so Retro Gaming Australia is getting in on the act. Today we’ve registered a YouTube channel, so you can watch me failing miserably at a range of classic video games. We’ve also got in on the Twitter thing, so I can annoy you in 140 characters or less to watch videos of me failing miserably at a range of classic video games.

YouTube: Retro Gaming Australia
Twitter: RetroGamingAus

Now let’s see if all of these feeds play nicely.

Matt Site

Aussie Oddities #1 – Mega Drive Booster Packs

May 21st, 2010

One of my intentions behind starting Retro Gaming Australia was not only to provide a location for local retro gaming fans to gather, but also to provide a showcase to the rest of the world of some of the weird stuff we got down here that never appeared elsewhere in the world – hence the name Aussie Oddities.

Our first oddity is quite the specimen. In 1995, as part of some unknown promotion, Sega Ozisoft decided to bundle up a number of popular Mega Drive games into what they called Booster Packs. These sold for roughly the same as the game itself, but they came packaged in a paint can (with the game’s box art and description printed on there), which contained the game and a packet of fizzy Sonic shaped candy – I can’t remember exactly what they’re called, but I want to say “Sonic Bombs”.

Brian Lara Cricket is one of the known Booster Pack games

At the current time, I’ve not been able to source an exhaustive list of the games that were available in Booster Pack form. From corroboration with a few acquantainces in the industry, we know for sure that Brian Lara Cricket and Asterix and the Power of the Gods were part of the set. Unfortunately, I’m not able to provide visual evidence of my copy of the Brian Lara Cricket set – either my parents threw it away while cleaning, or it’s in their shed. If you are able to shed any extra light on the subject or provide a picture, please leave a comment or send me an e-mail.

Matt Aussie Oddities

Retro Reading #13

May 16th, 2010

Apologies for the long time between articles and the lack of notice. It had been three years since I had taken an exam and had to focus on something that wasn’t related to the video games industry, so the amount of study required was somewhat ludicrous by my own standards. With a month having past since the last Retro Reading column, there’s actually things to post about!

ICOM MacVenture series, Codename: ICEMAN and Toonstruck at Hardcore Gaming 101

HG101′s last couple of updates have been fixated on classic PC adventure games, and this one is no different. Would be nice to see them update some of their other content this month – I tried reading through everything on the site recently, and a large number of entries are slowly but steadily becoming outdated.

Interview: Matt Furniss at Sega 16

I’d never heard of Matt Furniss before reading this, but it turns out he was quite prolific in producing soundtracks for a number of British-developed games throughout the 90s. There’s some insight here into what it was like to work with the Mega Drive sound chip, and what makes for good game music.

Top Rider at 1Up Retro

Sometimes non-arcade stick third party accessories aren’t just junk – they’re frightfully obscure as well. This one is some kind of mix between an inflatable punching bag and a set of handle bars designed for controlling a racing game of the same name.

Remembering the Videogames Rating Council at 1Up Retro

Before the ESRB, Sega of America attempted to establish its own ratings system, largely as a response to the fact they were getting the lion’s share of the blame at the senate committee hearings. It was a simple system with three classes of ratings – GA, MA-13 and MA-17. It’s similar today, but what was once one rating for GA is now three – EC, E and E-10. Locally we’ve always had the same – G, PG, M, MA, though that may soon change.

3DO Interactive Multiplayer 101: A Beginner’s Guide at Racketboy

Racketboy’s 101 articles are always a good place to start if you need to know more about a console. However, if you read them with pre-existing knowledge of a console, you might find his insights lacking or possibly even wrong.

The Best Undiscovered 2D Fighting Games at Racketboy

Like most Racketboy articles, your mileage may vary on this one. If you’ve never looked into the Saturn or PSX importing scenes, you’ll probably find a wealth of new information on fighters you’d never heard of. If you have a JP Saturn or PSX, chances are the vast majority of these games will be known to you, and some of their merits may be debatable.

Retrospective: Max Payne at Eurogamer Retro

Alan Wake is being released this week after some 6 years of hype, so Eurogamer’s taken the opportunity to revisit the game that put Remedy on the map (for most people – for me it was Death Rally).

Final Fantasy Orb at GameSniped

This odd little competition prize from 1990 popped up recently, though like anything Final Fantasy, the seller wants an arm and a leg for it.

The Ryo Hazuki Forklift Racer at Sega Memories

I am so goddamn jealous.

A Crazy Taxi Toy at Sega Memories

Living in regional Queensland, I’m not privvy to the merchandise that comes out with most popular games, which is why I’m highly amused by this Crazy Taxi toy.

Tiger’s R-Zone at Sega Memories

Hey, nothing could be worse than the Virtual Boy, right? WRONG!

32 Xtreme (32X), Hell on Wheels (PS2/Xbox), Neo Geo Battle Coliseum Beta (ARC/PS2), Mech Arena (PC/Xbox), Untitled 2015 Shooter (circa 2004, PC/Xbox), Dragon Sword 64 (N64), Last Action Hero (MCD), Pulseman Beta (MD), Wild Justice (PS2/Xbox), Stackers (GCN/PC), Allegiance (3DO/SAT/PSX), MDK2 Beta (PC/DC), Campire (PS2/Xbox), Dragon Quest VIII Beta (PSX), Zero Tolerance Beta (MD), DNAction: The New Breed (SNES/MD), Mega Man X Command Mission Beta (PS2/GCN), Spellcraft (SNES), Cold Winter Beta (PS2), Sorcery (PSX), Rocketboy (SAT), Alien Breed: Conflict (PC/DC), The Fallen (PC/PSX), Kamikaze Comics (MCD), Jester (MD), Warhammer: Dark Crusaders (PC), Darkside (SAT), Star Fox Beta (SNES), Big Guns / Exodus (PSX), Shattered Nations (PC), Runebird (Xbox), Shell Shock (32X), Abraxas (PC), Nero Zero (Hasbro VR), Environmental Detective (MD/SNES), Crusader: No Pity Tech Demo, Flying Nightmares 2 (PC/PSX/SAT), Metal Head Beta (32X), Jet Ski Rage (32X), Joe the Wall (SNES), Lady Sia 3D (PS2/GC), Lady Sia 2 (GBA), Bean Ball Benny (MD), Fahrenheit Beta (PC/PS2/Xbox) at Unseen64

And here’s the downside of not updating for a month – catching up on sites that update daily. As you can see, Unseen64 has posted a ton of stuff recently, particularly in the way of cancelled 32X games and last-gen beta stuff.

Last Month’s Virtual Console Releases: Mega Man 4 (NES, 500 Points), Indiana Jones’ Greatest Adventures (SNES, 800 Points), The King of Fighters 95 (Neo Geo, ? Points), Final Fantasy (NES, 500 Points) and Ghoul Patrol (SNES, 800 Points)

Nintendo appears to have taken to hiding the cost of games on their online VC catalogue again, so I’m without prices on most of these (I figure they’re mostly standard anyway). Wide range of titles over the last month – a number of key NES classics in particular.

Matt Uncategorized

Off Hiatus

May 13th, 2010

I probably should have mentioned that the Retro Gaming Australia main page would be going on hiatus for most of April and May while I was in the final crunch for my CPA exams. Now that those exams are over, new content will be coming and regular Retro Reading updates will return. Huzzah!

Matt Site

Retro Reading #12

April 12th, 2010

You may have noticed that there hasn’t been an update for two weeks. It’s part laziness, part preoccupation with study, and partly due to the fact there’s hardly anything going on in the world of retro gaming coverage. It’s kind of annoying.

Air Raid box found, sells for buttload of money at GameSniped

Air Raid
is one of those oddities produced in such small numbers that it makes collectors dribble like infants when a copy comes up. There’s supposedly less than 15 of them in existence, and all ones seen to date were sold without a box. This one had a box. Cost of Air Raid without a box – up to $3K. With box – $US31,600.

Tactics Ogre: Let us Cling Together (SFC) translation released at Romhacking.net

Althought it was released in English on the PlayStation, Aeon Genesis has gone back and translated the original Super Famicom release of the game into English.

Retrogaming Times Monthly #71 at Retrogaming Times

Retro gaming sites like their newsletters, don’t they? As always, RGTM covers a bunch of topics from across the ages, so check it out.

April 2010 Nintendo Age e-zine (registration required) at Nintendo Age

Another monthly newsletter/magazine type update from the boys and girls at Nintendo Age. This one actually has a bit of a gander at PAL exclusive NES titles, so it’s worth reading.

Realms of Arkania, Deception, Discworld, Touche, Bad Mojo, Shivah, Noctropolis, Inherit the Earth at Hardcore Gaming 101

The always excellent Hardcore Gaming 101 has continued its monthly updating ritural this month with a look at more PC adventure games, including the Discworld series based on the Terry Pratchett novels of the same name and the obscure Bad Mojo, where you play as a cockroach.

Mountain Sports (SNES), Perfect Dark Beta (N64), Mega Man Battle Network debug (GBA), River Raid (SNES), Rent A Hero No. 1 Beta (DC), Jon Ritman’s Soccerama (SNES), Smaartvark (MD), Crimson Skies Beta (Xbox), Solo Flight (SNES), South Park Beta (N64/PSX/PC) at Unseen64

There’s been a lot of SNES stuff at Unseen64 over the past fortnight, which is good if you’re a big 16-Bit ho like I am. Didn’t know a South Park FPS sequel was planned – seemed like a hell of a lot more sensible than South Park Rally and Chef’s Luv Shack, given that it sold a million+ units and was actually playable, even if it was not exactly an enjoyable experience.

The TV with the NES Inside at 1Up Retro

People like All in 1 systems, even if they’re not necessarily as functional or reliable as separate equipment. In the 80s and 90s, Nintendo and Sharp joined forces to make TVs with in-built Famicom, NES and Super Famicom hardware. These TVs produce the best possible picture quality for those systems, but have a number of shortcomings. This article’s kind of short on the detail, but you can find more information about these oddities elsewhere.

Retrospective: Impossible Mission at Eurogamer Retro

Classic, but ball-breakingly difficult (and quite literally impossible in some points), Impossible Mission is the source of fond memories and frustration for many gamers that cut their teeth on the variety of computer formats available in the late 80s and early 90s. Eurogamer takes an in-depth look at the game here.

The Making of Halo 2 at Eurogamer Retro

With the OG Xbox Live service shutdown just days away, Eurogamer has caught up with the Bungie team to reminisce about the creation of the service’s most played game.

This week’s Virtual Console release: Blaster Master (NES) for 500 Nintendo Points

It seems Nintendo has started listing prices again – woo! This week’s release is the classic, but ball-bustingly difficult Blaster Master from Sunsoft.

Matt Retro Reading